Free online headphone test
Headphone test for the faults you can only hear on your head
Six cues arrive in one cup at a time in an order the page never shows you, and getting all six the wrong way round is a reversed pair rather than bad listening. After that, a noise source walks from one cup to the other over eight seconds so you can hear whether the two channels are mixed continuously or merely switched, a centered pair tells you whether the phantom image sits in the middle of your skull or leans, and six held tones from 20 to 80 Hz separate a diaphragm that rattles from one that simply stops going lower. What none of it can do is measure frequency response: your ears, your pads and where the cups sit change that by several decibels, and no web page can subtract them.
- 100% free
- No signup
- 6 blind cues
- 8-second pan
- 20-80 Hz steps
1. Blind left-right run
Six cues, each sent to one cup at random and never announced beforehand. Answer from what you heard — a run you can see the answers to proves nothing about a reversed pair.
2. Walk the image across
Eight seconds of noise moving from the left cup to the right one at a constant rate. Follow it with your attention: it should glide, pass cleanly through the middle of your head, and arrive at the far cup at the same loudness it left.
A marker that keeps moving while the sound jumps from one cup to the other means the two channels are being switched rather than mixed — the signature of a cheap adapter that splits mono into two.
3. Where the middle sits
Four seconds of identical noise in both cups. With matched drivers and matched seals your brain builds a phantom source in the middle of your skull; a lean to one side is a level difference you would never notice on music.
4. Low notes, one step at a time
Turn the volume down before this one.
A sustained tone under 60 Hz asks the diaphragm for its whole travel and gives your ears almost nothing back, so the level that feels safe is far higher than the level the driver can survive. These tones are held at 15% of full scale for 3 seconds each — set your system volume so the 80 Hz step is comfortable, then work downward without touching it again.
Wireless cups add one thing this cannot see: the codec negotiated over the link. A Bluetooth pair that fails the first run and passes it on a cable was never sent two channels.
How to test a pair of headphones
Four passes, and the order matters — the blind run only works while you still do not know the answers.
Take the blind run before you look at the cups
Six cues arrive one cup at a time in an order the page decides with a coin flip and never shows you. Answer each one immediately — a first impression is what the test is measuring, and a second listen turns it into a guess. Six out of six means the markings on the cups agree with the channels; zero out of six means the pair is reversed and your hearing is fine.
Follow the sweep with your attention, not with the marker
The eight-second pass moves a noise source from one cup to the other at a constant rate. Close your eyes for it. What you are listening for is continuity: the sound should cross the middle of your head as one moving object, not fade out on the left and reappear on the right. The marker on screen is there afterwards, to show you where in the travel the discontinuity happened.
Set the volume on the 80 Hz step, then work downward without touching it
A sustained tone below 60 Hz gives your ears very little and asks the diaphragm for its full travel, so the level that feels comfortable is far above the level a small driver can take. Pick a volume where 80 Hz is easy to hear, leave the knob alone, and step down. A tone that buzzes at one frequency and comes back clean at the next is mechanical, and sending it to one cup at a time tells you which driver it is.
Technical specifications
| What the page cannot measure | Frequency response. Your ear canals, the pads and the position on your head change it by several decibels, and nothing in a browser can subtract them |
|---|---|
| Blind run | 6 cues, each side chosen by a coin flip in your browser, 0.7 s of pink noise per cue |
| Pan sweep | StereoPannerNode ramped from -1 to +1 over 8 seconds, noise band-limited to 200-4000 Hz where the ear locates best |
| Marker position | Taken from the audio clock rather than from the panner, because not every engine reports an automated parameter through its value getter |
| Center check | 4 s of the same noise in both cups at pan 0 |
| Low-frequency steps | 20, 30, 40, 50, 60 and 80 Hz, 3 s each, held at 15% of full scale |
| Per-cup routing | Every low tone can be sent to one cup alone, which is how a rattle gets attributed to a specific driver |
| Seal effect | Pressing a cup against the head adds several dB below 200 Hz — settle both before judging balance |
Frequently asked questions
I got every cue on the wrong side. Are the headphones broken?
No — a perfect inverted score is a reversed pair, and the pair is much more likely to be reversed than your hearing. Check the obvious first: many headphones mark L and R faintly on the inside of the headband, and a detachable cable can be plugged into the wrong cup on models where both cups take a jack. After that comes the cable itself, where a repair or a cheap extension has crossed the two channels. A pair that is genuinely miswired inside the cup is rare and shows up as one wrong side on every source you try.
Bass sounds weak in one cup but fine in the other. Is that a dead driver?
Test the seal before you conclude anything, because a broken seal costs more bass than a tired driver does. Press the suspect cup gently against your head during a low tone: if the level jumps, you are hearing the pad rather than the driver, and a flattened, hardened or split earpad on one side is the most common cause of a lopsided pair. Glasses arms breaking the seal do the same thing, and so does long hair on one side only.
One cup buzzes at 40 Hz. Can that be repaired?
Sometimes, and the noise tells you which case you are in. A buzz that is constant at one frequency and gone at the next is usually the voice coil rubbing in the magnet gap after the diaphragm has been driven past its travel — that is permanent, and the driver has to be replaced. A rattle that moves around or comes and goes when you tilt the cup is more often a loose particle or an unglued piece of trim inside the housing, which a service center can clear. Either way it is mechanical damage, so no equalizer setting will remove it.
The pan sweep jumps from one side to the other instead of gliding. Why?
Because something in the chain is switching channels rather than mixing them. The usual culprit is an adapter: a mono-to-stereo splitter, or a four-conductor plug in a three-conductor socket, gives you two paths that are either on or off with nothing in between. The second cause is a Bluetooth link that has dropped into the narrow-band profile used for calls, which is mono by definition. A pair that sweeps smoothly on a cable and jumps wirelessly has answered the question for you.
The center image sits slightly left. How much drift is normal?
A small lean is common and is not always the headphones. Manufacturers match drivers to a tolerance — often quoted as within 1 to 3 dB between channels — and a 1 dB difference is already enough to shift a phantom image visibly off center. Before blaming the pair, swap the cups round on your head and listen again: if the image follows the headphones, it is the drivers or the pads; if it stays on the same side of your head, it is your own hearing, and asymmetric wax is the usual reason.
Do these checks mean anything over Bluetooth?
The identification and image passes do; the low tones are less trustworthy. Wireless headphones apply their own equalization and limiting inside the cup, and a limiter that clamps down at 30 Hz will make a perfectly healthy driver sound like it has given up. Run the low steps over a cable if the pair has a socket. What Bluetooth adds instead is a fault a wired pair cannot have: a link that has negotiated the call profile is carrying one channel, and a pair that fails the blind run wirelessly and passes it wired was never sent two.
Should I burn in a new pair before testing them?
Nothing here needs it, and the measured case for burn-in is much weaker than the folklore. Where researchers have measured new drivers before and after many hours of play, the changes in frequency response have generally been fractions of a decibel — well below the roughly 1 dB it takes for a person to notice a difference at all, and far below the several decibels of variation that pad wear and headphone position produce on the same pair in the same session. Every fault this page looks for is binary or mechanical, and none of them improve with use.
About listening on your head instead of in a room
Headphones change the physics of stereo rather than shrinking it. In front of a pair of speakers, each ear hears both boxes: the sound from the left one reaches your right ear a fraction of a millisecond later and slightly quieter, and your brain uses that crosstalk to work out where things are. Cups on your head remove it completely — the left driver reaches only the left ear — so the image is built from level differences alone, and it forms inside your skull rather than in front of you. That is why the checks worth running on headphones are not the checks worth running on speakers, and why nothing on this page asks you about a room.
It also makes headphones unusually sensitive to a small imbalance. With the drivers sealed against your ears, a difference of about a decibel between them is enough to pull the phantom image visibly off center, and ten decibels puts it entirely in one ear. The trap is that a headphone can produce that difference without anything being wrong with it: an earpad that has flattened on one side, a pair of glasses breaking the seal, or a cup sitting slightly further forward all cost several decibels below 200 Hz, which is more than most driver mismatch. This is the reason the center check on this page asks where the image sits rather than handing you a slider to correct it — the position tells you which of those causes you are looking at, and the correction would only hide it. When you want a steady tone to hold while you shift a cup and listen to the level move, the tone generator does that, and the top of your own range is on the hearing test.
The low-frequency pass is the one to be careful with. A small driver moves furthest at the bottom of its range while producing the least audible output, so the level that feels safe at 30 Hz is well past the excursion the diaphragm was designed for, and pushing it there is how a voice coil ends up rubbing in its gap permanently. The tones here are capped and short for that reason. If what you actually want is to find the frequency where a system stops reproducing bass and starts distorting it, that is a different measurement and it lives on the bass test. A pair of desk speakers gets a different set of passes again, on the speaker test; a gaming headset with a boom is checked end to end on the headset test; and if nothing at all is coming out, start at the sound test instead of here. Working through a whole new setup rather than chasing one fault? The mouse and keyboard halves of the same once-over are the CPS test and the typing speed test.
What happens to your answers
Every number on this page is worked out by JavaScript running in the tab you are reading it in. Nothing you type, paste or open is uploaded, logged or kept, which is also why the tools carry on working after you disconnect from the network.
The coin flips that decide which cup each cue goes to are made in this tab and thrown away with it, which is also why reloading gives you a fresh run rather than the same six sides again. Your answers only ever drive the verdict text on screen.